Play from a link
Send someone a link and they are in the game — no download, no launcher, no forty-minute wait before they can tell whether they like it.
Good on a bad connection
Quality follows the connection rather than the other way round, so a player on hotel wifi gets a game that keeps up instead of one that stutters.
Close to the player
Sessions run near whoever joined them, so the game feels the same in Sydney as it does two streets from the datacentre.
Spectators for free
Let a hundred people watch a match without a hundred copies of the game running.
Demos that end cleanly
Hand out a trial that stops when it is over, rather than a copy somebody keeps forever.
Same servers underneath
A streamed session is an ordinary session. Everything you already know about your servers still applies.
What it will do
- Playable links, no install for the player
- Live spectating without extra copies of the game
- Quality that adapts to the player's connection
- Sessions run near whoever joined them